Creating a Texture Pack
caution
Currently changing animations is not supported!
Texture packs allow you to overwrite existing Textures without having to unpack and repack the games assets.
To create a texture pack simply create a folder in <your steamapps folder>\common\UnderMine\Texture Packs\
with the name of your pack.
To replace a texture simply place a .png with the name of the target into your packs folder.
Example
If I wanted to replace the texture of Vorpal Blade I would simply create a .png called VorpalBlade.png
in my pack.
info
If 2 packs modify the same texture the one that gets loaded last wins.
Extracting existing game textures
To make it easier to know what textures exists and what their names are Overmine includes an exporter.
Get the latest version of the exporter and extract it to <your steamapps folder>\common\UnderMine\
.
The next time your start the game you will notice a slowdown as it exports all the sprites/textures. (This only happens the first time)
They can then be found under <your steamapps folder>\common\UnderMine\Overmine\
.
Now you can simply copy an existing texture into your pack and modify it.